Tag: Game Development

  • The Space Quest II Master Disk: An Unintended Legacy

    The Space Quest II Master Disk: An Unintended Legacy

    Imagine stumbling upon a treasure trove of forgotten source code from a classic video game, preserved by a disk duplication blunder. The Space Quest II Master Disk story unveils a unique blend of retro game development practices and unintended discoveries. The Sierra games of the past, like Space Quest II, hold a special place in…

  • Unlocking the Mysteries of Riven and the Myst Universe

    Unlocking the Mysteries of Riven and the Myst Universe

    Riven, the sequel to the acclaimed game Myst, continues to captivate gamers with its intricate puzzles and immersive atmosphere. User comments reveal a deep appreciation for the original models and the desire to experience them in real-time on modern technology. The effort put into every pixel shines through, creating a world where every detail matters.…

  • Unraveling the Mysteries of Non-Euclidean Geometry in Video Games

    Unraveling the Mysteries of Non-Euclidean Geometry in Video Games

    The realm of video games has long been a playground for pushing the boundaries of traditional concepts, and the exploration of non-Euclidean geometry within these digital worlds is no exception. The recent discussions sparked by a talk on the repercussions of tweaking fundamental constants like pi in games like Doom have shed light on the…

  • Exploring Non-Euclidean Spaces in Video Games: From Doom to Antichamber

    Exploring Non-Euclidean Spaces in Video Games: From Doom to Antichamber

    Les jeux vidéo ont toujours été des terrains fertiles pour l’expérimentation avec des concepts mathématiques et spatiaux innovants. L’un des sujets fascinants abordés récemment est la géométrie non euclidienne, qui remet en question les bases de notre compréhension de l’espace tridimensionnel dans un environnement de jeu. Un exemple intéressant est la discussion sur la façon…

  • Unraveling the Mysteries of DOS Game Reverse Engineering and Reconstruction

    Unraveling the Mysteries of DOS Game Reverse Engineering and Reconstruction

    Embark on a nostalgic journey through the annals of computer gaming history with the enthralling tales of reverse engineering DOS games. The intricate process of dissecting and reconstructing the classic F-15 Strike Eagle II game unveils a realm where janky hardware, archaic operating systems, and primitive tools reigned supreme. Peering into the comments section reveals…

  • Unleashing Nostalgia: ZX Spectrum Games Over FM Radio

    Unleashing Nostalgia: ZX Spectrum Games Over FM Radio

    The revival of a game for the ZX Spectrum being broadcast over FM radio has rekindled fond memories among enthusiasts who reminisce about the golden era of 8-bit computing. Comments from users reflect the excitement and nostalgia surrounding this unique event, with many recalling their experiences with tape-based game loading and storage systems. Users shared…

  • WebGL Game Development: Dissecting the Launch of ‘Keep Out’

    WebGL Game Development: Dissecting the Launch of ‘Keep Out’

    WebGL has ushered in a new era for game developers, enabling them to deploy visually intensive and interactive 3D games directly in web browsers without any plug-ins. The game ‘Keep Out’ is a prime example of WebGL’s capabilities. Developed using Three.js, a popular JavaScript library that creates and displays animated 3D computer graphics in a…

  • Осветяване на WebGL игрите: Поглед отблизо към „Keep Out“

    Осветяване на WebGL игрите: Поглед отблизо към „Keep Out“

    WebGL технологията бележи значителен напредък в разработката на браузърни игри, като по този начин привлича все повече разработчици и играчи. Игра като „Keep Out“ демонстрира потенциала на WebGL за създаване на впечатляващи 3D преживявания в рамките на браузъра, предоставяйки възможност за незабавно игране без нуждата от изтегляне на допълнителен софтуер. Същевременно, коментарите от потребителите подчертават…

  • L’innovation technique dans les cartouches de la Super Nintendo

    L’innovation technique dans les cartouches de la Super Nintendo

    Les cartouches de jeux vidéo de la Super Nintendo sont souvent considérées comme de simples supports de stockage pour les jeux. Toutefois, non seulement elles contenaient les données du jeu, mais elles hébergeaient également une technologie qui pouvait étendre les capacités de la console elle-même. À travers l’examen des défis techniques et des solutions brillantes…

  • Exploring the Evolution and Ingenuity of SNES Cartridges

    Exploring the Evolution and Ingenuity of SNES Cartridges

    The Super Nintendo Entertainment System (SNES) was not just a home to many beloved video games; it was a platform where technical boundaries were pushed through ingenuity in hardware and software development. Cartridges, or ‘carts’, for the system often included additional hardware, such as the Super FX chip or additional memory, allowing games to achieve…